A Looking Glass Jukebox

A Looking Glass Jukebox is a genre mash of sixties rock bands, psychedelic absurdity, and alternate realities—too groovy for squares. This is Spinal Tap through the looking glass, the Beatles on The Magical Mystery Tour, the Monkees in Head, Scoobie Doo knocking on The Doors of Perception, the Partridge Family on acid… this is rock’n’role-playing.

The player characters are in a band in the 1960s, trying to become famous and keep their cool. Playing pop and rock music requires more than just musical skills. It requires inspiration, charisma, coolness, fashion, fame, energy, and performance skills. A musician can run out of inspiration, lose their cool, and exhaust themselves.

In the game, the player characters are the members of the band, the game moderator (GM), who acts as the interviewer, and all other non-player characters. The PCs have adventurers but are not expected to kill anything, transform into occult investigators or superheroes. They do not have magical powers. They are talented musicians who are almost superhuman in CHA or musical ability. There are magical-like events and items, but these might be magic, unknown science, metaphysics, or the results of better living through chemistry.

Let your freak flag fly free.

Tune in, turn on and role-play.

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This is A Game for People who want to make love, and music, not war.

A Looking Glass Jukebox is a creative tabletop role-playing game for adults. It is for adults, not because of the level of violence—violence is not the solution to any of its scenarios—but because of references to sex, drugs, and rock’n’roll.